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Functions
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Variables
a
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b
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c
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d
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e
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f
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g
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i
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l
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m
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o
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p
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q
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r
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s
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v
- a -
ambiguo() :
CChessBoard
AnadirMov() :
CChessBoard
Aplicar() :
CChessBoard
,
CBoard
ApplySingleMove() :
CGame
- b -
Branchear() :
CChessBoard
BranchearTDA() :
CChessBoard
- c -
CChessBoard() :
CChessBoard
Clear() :
CChessMemory
clearLogWindow() :
CInterface
Color() :
CBoard
- d -
DeleteBest() :
CChessBoard
- e -
Ent() :
CInterface
esajena() :
CBoard
existe() :
CBoard
- f -
FindChessboard() :
CChessMemory
- g -
getAnalysedDepth() :
CChessBoard
getBlack() :
CChessClock
getCastlingState() :
CBoard
getCBPadre() :
CChessBoard
getClock() :
CGame
getEaten() :
Mov
getEngine() :
CGame
getEngineColor() :
CGame
getEnPassantState() :
CBoard
getFirstMove() :
CChessBoard
getFormatedTime() :
CChessClock
getHistory() :
CGame
getHistoryInText() :
CGame
getInstance() :
CGame
getMemorySize() :
CChessMemory
getMovement() :
CBoard
getPromoted() :
Mov
getRelativeDepth() :
CChessBoard
getState() :
CGame
getWhite() :
CChessClock
- i -
InCheck() :
CChessBoard
Iniciar() :
CChessBoard
,
CBoard
Initialize() :
CGame
InvertColor() :
CBoard
isCastling() :
Mov
isLegal() :
CChessBoard
isMov() :
Mov
isNoMove() :
Mov
isPassant() :
Mov
isRunning() :
CChessClock
IsThreat() :
CChessBoard
- l -
LoadBoard() :
CBoard
LoadPGN() :
CGame
LoadSimpleFile() :
CPGNManager
Log() :
CInterface
- m -
mov2san() :
Mov
Move() :
Cvroddon
,
CPlayerHuman
,
CPlayer
- o -
operator<() :
CBoard
operator[]() :
CBoard
- p -
parseMov() :
CPGNManager
PostInformation() :
Cvroddon
- q -
QuitarMov() :
CChessBoard
- r -
ReadOpeningBook() :
CPGNManager
RemoveCh() :
CChessBoard
Reset() :
CChessClock
- s -
Sal() :
CInterface
SavePGN() :
CGame
SaveSimpleFile() :
CPGNManager
SearchPiece() :
CBoard
setBestCB() :
CChessBoard
setCBPadre() :
CChessBoard
setNoMove() :
Mov
setState() :
CGame
setValue() :
CChessBoard
,
CBoard
Start() :
CGame
,
CChessClock
Statistics() :
CInterface
Stop() :
CChessClock
Store() :
CChessMemory
StoreBoard() :
CBoard
- v -
Valorar() :
Cvroddon
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